;-- Define loadout per npc's section name here ;-- You can also reuse loadouts and slots of existing files ;------------------------------------------------------------------------------------------------------------ ;-- NPC section name = some_loadout [loadouts_per_name] sim_default_military_3_sniper = loadout_army_sniper sim_monolith_sniper = loadout_monolith_sniper sim_monolith_specnaz_rg6 = loadout_monolith_rg6 sim_monolith_sniper_gauss = loadout_monolith_gauss ;------------------------------------------------------------------------------------------------------------ ;-- Loadouts [loadout_army_sniper] primary = army_sniper_primary secondary = army_secondary [loadout_monolith_sniper] primary = monolith_sniper_primary secondary = monolith_veteran_secondary [loadout_monolith_rg6] primary = monolith_sniper_primary ;monolith_rg6_primary secondary = monolith_veteran_secondary [loadout_monolith_gauss] primary = monolith_gauss_primary secondary = monolith_veteran_secondary ;------------------------------------------------------------------------------------------------------------ ;-- Slots [army_sniper_primary] wpn_svd [monolith_sniper_primary] wpn_svd [monolith_rg6_primary] wpn_rg-6 [monolith_gauss_primary] wpn_gauss