;-- Define loadout per npc's section name here
;-- You can also reuse loadouts and slots of existing files

;------------------------------------------------------------------------------------------------------------
;-- NPC section name = some_loadout
[loadouts_per_name]
sim_default_military_3_sniper   = loadout_army_sniper
sim_monolith_sniper   			= loadout_monolith_sniper
sim_monolith_specnaz_rg6        = loadout_monolith_rg6
sim_monolith_sniper_gauss       = loadout_monolith_gauss


;------------------------------------------------------------------------------------------------------------
;-- Loadouts
[loadout_army_sniper]
primary = army_sniper_primary
secondary = army_secondary

[loadout_monolith_sniper]
primary = monolith_sniper_primary
secondary = monolith_veteran_secondary

[loadout_monolith_rg6]
primary = monolith_sniper_primary	;monolith_rg6_primary
secondary = monolith_veteran_secondary

[loadout_monolith_gauss]
primary = monolith_gauss_primary
secondary = monolith_veteran_secondary


;------------------------------------------------------------------------------------------------------------
;-- Slots

[army_sniper_primary]
wpn_svd

[monolith_sniper_primary]
wpn_svd

[monolith_rg6_primary]
wpn_rg-6

[monolith_gauss_primary]
wpn_gauss